Based on the cult indie horror video game developed by Brian Clarke, The Mortuary Assistant centers on Rebecca Owens, a disciplined mortuary science graduate determined to rebuild her life. Having recently achieved a hard-fought one-year milestone in sobriety from substance addiction, Rebecca secures an apprenticeship at River Fields Mortuary under the supervision of the cold, enigmatic head mortician Raymond Delver. Though initially assured that her responsibilities will be strictly confined to daytime procedures, she receives an urgent late-night call from Raymond imploring her to process several unexpected cadaver arrivals alone during a raging thunderstorm.
Upon arriving for the overnight shift, Rebecca finds herself trapped inside the shuttered facility as the routine, methodical craft of body preparation slowly gives way to disturbing phenomena. Cadavers display spasmodic twitches, electronic appliances malfunction, and disorienting hallucinations begin chipping away at her perception of time and space. When she realizes an ancient demonic force has attached itself to the premises and seeks her body as a vessel, she must rely on cryptic instructions delivered over the phone by Raymond to identify the possessed corpse before her sanity slips entirely.
As the hours tick away, Rebecca is forced to navigate the clinical mechanics of embalming alongside occult warding rituals, using parchment, matchsticks, and sigils to determine the demon's true name. What begins as an isolated workplace ordeal rapidly transforms into an inescapable crucible of terror, demanding that Rebecca confront the haunting memories of her personal past if she hopes to survive until dawn.
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